Reccomended Ruleset for Version 0.7
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Reccomended Ruleset for Version 0.7
-Matches are 4-stocks
-Timer should be set to "8 minutes"
-Items are set to none/off
-Pausing mid-game without asking a referee/TO(Tournament Organizer) first may result in loss of the current stock.
-Sets are best out of 3; Winners/Losers/Grand Finals are best out of 5.
-Stalling is banned. Stalling is defined as delaying the game as to make it unplayable. This includes:
* Going under and around a stage for purposes other than recovery.
* Using Goku's infinite recovery for stalling purposes.
* Using Kaio-ken Goku's taunt to run out the clock.
* Using Black Mage's stop for stalling purposes. A maximum of 3 consecutive uses will be allowed.
* Using infinite combos to stall. Infinite combos will be capped at 150%.
-Moving around the stage to get to a better position is not stalling.
-The stage striking method will proceed as such:
1. Both players pick their characters for game one.
2. Each player strikes stages from the neutral list until one stage remains.
3. Each player announces a stage to be banned for the set.
4. The first game is played.
5. The loser of the previous game announces the next stage.
6. The winner of the previous game chooses their character.
7. The loser of the previous game chooses their character.
8. The next game is played out.
9. Repeat steps 5-8 for all proceeding matches.
-Disputes over controller ports will be resolved via Rock-Paper-Scissors. The loser of the previous game may choose to R.P.S. again for all proceeding matches.
-Infringement of any rules results in a loss of one stock. However, if the opponent of the rule-breaker fails to recognize and report the incident, it is ignored.
-Timer should be set to "8 minutes"
-Items are set to none/off
-Pausing mid-game without asking a referee/TO(Tournament Organizer) first may result in loss of the current stock.
-Sets are best out of 3; Winners/Losers/Grand Finals are best out of 5.
-Stalling is banned. Stalling is defined as delaying the game as to make it unplayable. This includes:
* Going under and around a stage for purposes other than recovery.
* Using Goku's infinite recovery for stalling purposes.
* Using Kaio-ken Goku's taunt to run out the clock.
* Using Black Mage's stop for stalling purposes. A maximum of 3 consecutive uses will be allowed.
* Using infinite combos to stall. Infinite combos will be capped at 150%.
-Moving around the stage to get to a better position is not stalling.
-The stage striking method will proceed as such:
1. Both players pick their characters for game one.
2. Each player strikes stages from the neutral list until one stage remains.
3. Each player announces a stage to be banned for the set.
4. The first game is played.
5. The loser of the previous game announces the next stage.
6. The winner of the previous game chooses their character.
7. The loser of the previous game chooses their character.
8. The next game is played out.
9. Repeat steps 5-8 for all proceeding matches.
-Disputes over controller ports will be resolved via Rock-Paper-Scissors. The loser of the previous game may choose to R.P.S. again for all proceeding matches.
-Infringement of any rules results in a loss of one stock. However, if the opponent of the rule-breaker fails to recognize and report the incident, it is ignored.
RM- Member
- Posts : 619
Join date : 2010-09-13
Age : 29
Location : Imperial Beach, CA
Re: Reccomended Ruleset for Version 0.7
Wait, what about the hazard switching? You haven't mentioned that here or the stage list.
T.testLP- Member
- Posts : 313
Join date : 2010-12-22
Whats the point?
What is the point of this?
Low D- Posts : 8
Join date : 2011-12-29
Age : 23
Location : Snail Computer Land :(
Re: Reccomended Ruleset for Version 0.7
These are the recommended rules to be used in a competitive match or during a tournament, and to be used in conjunction with the stage legality list
what kind of match?
perfecthell4 wrote:These are the recommended rules to be used in a competitive match or during a tournament, and to be used in conjunction with the stage legality list
Is this for a home match with CPUs or an online match.
Low D- Posts : 8
Join date : 2011-12-29
Age : 23
Location : Snail Computer Land :(
Re: Reccomended Ruleset for Version 0.7
You may use this against CPU's to simulate a tourney setting, I use the basic rules here on every match (4 stock, 8min. etc.). However, the rules here are designed for a tournament setting
Similar topics
» Official Tier List for Version 0.7 - Version 1
» (Outdated) SFBR Basic Tournament Ruleset.
» Advanced Techniques for Version 0.6
» Advance Techniques for Version 0.7
» Legal Stage List for Version 0.7
» (Outdated) SFBR Basic Tournament Ruleset.
» Advanced Techniques for Version 0.6
» Advance Techniques for Version 0.7
» Legal Stage List for Version 0.7
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